“The elderly is the demographic group who realizes some of the most radical experiments in contemporary urbanism.
As one exemplary case study, the full-time senior Recreational Vehicle (RV) community in the US generates a new form of nomadic network urbanism that challenges established models of static urban settlement, inasmuch as it is mobile, informal, non-hierarchical and network-based”.
Tired of a standard working-life, many retired Americans are joining this itinerant movement, consisting of an independent way of life and thus, a quite collective spontaneous gathering of individuals for certain activities, events or even activist charity actions. Leaving most possessions aside, these nomads choose scenic landscapes to place their mobile dwellings, as well as use temporarily empty urban sites, such as church parking lots in weekdays or shopping mall ones at night.
Based on an internet network exchange, the Good Sam Club has over one million members, who meet at yearly conventions, outdoor dinners or camp-fires setting instant cities in noman’s land.
Physically connected through Interstate roads, there are also meeting nodes known as Long-Term Visitor Areas (LTVAs), administered by the US Department of the Interior, where these nomads may have access to water supply and waste collection.
[image above> Quartzsite in Arizona 2008, by Deane Simpson]
[image below> Types of RV, by RVIA via Deane Simpson]
[source> Deane Simpson+Jörg Stollmann in Instant Urbanism-S AM2, interstices auckland and holcimfoundation]


























[...] American emptiness is the perfect breeding ground for bizarre experiments. As compiled in Desert America – Territory of Paradox (Actar 2006) in different thematic groups, the rough vacant landscape hosts an exceptional amount of urban laboratories. Promised Lands deepens into the US-Mexican border condition and ancient Mormon colonizing strategies; The Elements puts together a series of ways to control sun, wind, water and extract power, including both failures and wise moves; Eden gathers idealistic utopias ranging from firearm-oriented towns to +55-year-old-communities; Hostility describes dozens of obsolete military infrastructures showing a decadent pierced landscape by nuclear tests, or open-air collections of Cold War Rockets and unused airships; Other Worlds brings outer space watching and receiving installations together, adding ersatz natural environments underneath man-made structures; and Expansion describes ways to produce an instant city for modern nomads: the Burning Man camp site and Arizona’s RVs oases. [...]
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